You are a winged creature imprisoned in an oubliette and you must climb your way to freedom.

You have a variety of traits to help you out; these include a flap that allows you to jump in midair, a spring that increases the height of your initial jump, and a parachute that allows you to float briefly.  Be careful - you can only hold 5 traits at a time and they have cooldowns.

This game was made for the Artists Tavern Game Jam, Spring 2026.

Development log

Comments

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Neat take on the vertical jump genre!

Took a little to figure out how the power-ups worked, and I like how they rotate through and refresh! It's just random enough that you have to figure it out in the air as you go, but also not so random that you can't stop and plan your next move! Didn't quite make it far enough to figure out the parachute however.

Taking a guess, it seemed like the Oubliette isn't generated; many landings and structures seemed to be the same as previous climbs, so there might be an ending? I wasn't quite good enough to make it there if it was, but I may continue playing on my own to see for myself!

Great job on this one! Keep up the good work!

Hey there, just realized I never actually responded to this.  Thanks for playing and for making the video!  The team all loves it.

The game is constructed in such a way that the level *could* be procedurally generated, but it isn't.  And yes it does have an end.